Spider Gun Man
A downloadable game
It's like Spiderman but with guns. Swing around the city and find enemies to kill in this short prototype.
Since this is a prototype, I need feedback in order to know what I need to improve for the final game or if I should pursue finishing this project at all.
Controls = Keyboard/ Xbox Controller
CONTROLLER SUPPORT CURRENTLY NOT FUNCTIONING CORRECTLY, IT WILL BE FIXED NEXT UPDATE.
Basics
Movement = WADS/ lefts Stick
Look = Mouse/ Right Stick
Jump = Space/ A
Grapple Movement
Attach to grapple point = Left Shift/ RB
-No fake grapples a surface must be above and in front of you. (Within Range)
-Jump releases you from grapple.
Grapple Zip = Q/ B
-Quickly moves you to where the camera’s pointing.
(Within Range)
Extend/ Shorten Grapple Rope = G/T, DPad down/ DPad Up (When Grappled)
Gadgets
Use Grapple Gadget = X/ Y (While Aiming)
-Grapples enemies to hazard (if no hazards flings enemies towards it)
- Has meter (yellow bar), can only be used when meter is full.
Shooting
Shoot Left Weapon = LMB/ LT Shoot Right Weapon = RMB/ RT
-Has generous aim assist when not in ADS.
Slow-mo Aim = E / LB
-Has meter at bottom center of HUD, refills when not in use, can still aim in regular time when slo-mo is out.
Reload Current Weapons = Press R/ X Reload All Weapons = Hold R/ X
-Reloading all weapons is twice as long as reloading current weapons
Toggle Through Left Hand Weapons = 1/ DPad Left
Toggle Through Right Hand Weapons = 2/ DPad Right
Melee
Use Melee = F / RS
Status | Prototype |
Author | Independence Games |
Genre | Shooter, Action, Platformer |
Tags | Action-Adventure, Fast-Paced, movement, Singleplayer, spiderman-like, Superhero, Third-Person Shooter, Unreal Engine |
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